I actually don’t have much to update yet for the Bullet System Editor, because I’m still stuck on an issue (getting a specific amount of bullets and spawning more bullets on them), but when I figure it out, I’ll post more example videos.
On the flipside, I went through my flashdrives and almost forgot about this Unity project I made in the last months of my college senior year (June 2018).
It’s a Frames Per Second Test and Audio Visualizer demo made in Unity. So Unity is not only about making games, but also showing off wacky or innovative concepts ^^
I think I will eventually make another blog post with regards to Bullet Hell/ Schmup concepts and talk about how I decided to go about making my BH system in Unity ECS.
But yea. Have a good day!